Immersive Visualisation for Science, Research, and Art

SIGGRAPH and SIGGRAPH Asia Birds of a Feather Session

Immersive Analytics BoF at SIGGRAPH Asia 2019

This BOF focuses on Immersive Analytics which is the science of analytical reasoning facilitated by interactive visual interfaces, deployed through effective use of immersive systems including desktop VR and WebVR. The goals applied to scientific visualization enable scientists to understand, explore and gain meaningful insights from their massive data, often outcomes of complex simulations or data captures. It presents novel opportunities to facilitate data exploration with a human-in-the-loop using combination of machine learning, high performance graphics and interactive visualizations, and combining the strengths of human intuition with the power of computing to enhance better decision making.

Time and Location

Monday, 18 November, 2019
11:00 am - 12:45 pm
Mezzanie Meeting Room M5 & M6, SIGGRAPH Asia 2019


Sandy Ressler, NIST, Introductory Remarks

Conan Bourke, UNSW EPICentre, Multimodal High-End Visualisation System

AJ Christensen and Kalina Maria - National Center for Super Computer Applications (NCSA), Cinematic Visualization and Data

Maxim Cordeil, Monash University, Immersive Analytics

Dr. Quang Vinh Nguyen, ICT School of Computing, Engineering & Mathematics, and MARCS Institute, Interactive Visualization of Genomic Data in VR/Mixed Reality Environment

Haifeng Shen annd Theo Wyeld, Australian Catholic University, Video streaming ML training from the Unity3D game engine - why would you?

Pradeep Khanna, Executive Director Asia Pacific Sydney VRAR association, VR and AR Activities

Kevin Griffin (Lawrence Livermore Naitonal Labs), Scientific Visualization and Data Analysis Using VisIt


Sandy Ressler (NIST, USA)

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